UniScreenOverlayRender
Minecraft-independent entry point for overlays rendered on top of active GUI screens.
Overview
UniScreenOverlayRender registers layers targeting UniRenderTarget.SCREEN_OVERLAY. These layers render on top of any open screen (vanilla inventories, mod containers, custom screens) without replacing the underlying screen hierarchy.
Use Cases for Screen Overlays
Screen overlays are suited for features that remain persistent across menu transitions:
- Recipe and item browsers (JEI/REI/EMI style sidebars).
- In-game notifications and toasts displayed above open menus.
- Debug inspectors and UI hierarchy visualizers.
- Pinned tooltips or assistance windows.
Registering a Screen Overlay
Widget sidebar = new RecipeSidebarWidget();
UniRenderLayerRegistration reg = UniScreenOverlayRender.register(
new UniRenderLayer(sidebar),
screen -> true,
100
);
API
UniScreenOverlayRender::clear()
clear()
Clears and closes all registered screen overlays.
UniScreenOverlayRender::register(UniRenderLayer)
register(UniRenderLayer)
Registers a configured UniRenderLayer as a screen overlay with default visibility and priority 0.
| Parameter | Type | Description |
|---|---|---|
layer |
UniRenderLayer |
Configured UniRenderLayer. |
Returns UniRenderLayerRegistration: Registration handle..
UniScreenOverlayRender::register(UniRenderLayer, Predicate, int)
register(UniRenderLayer, Predicate
Registers a UniRenderLayer as a screen overlay with visibility condition and priority.
| Parameter | Type | Description |
|---|---|---|
layer |
UniRenderLayer |
Render layer to register. |
visibility |
Predicate |
Visibility predicate tested before rendering. |
priority |
int |
Rendering order priority. |
Returns UniRenderLayerRegistration: Registration handle..
UniScreenOverlayRender::register(Widget)
register(Widget)
Registers a root widget as a screen overlay with default settings.
| Parameter | Type | Description |
|---|---|---|
root |
Widget |
Root widget to render. |
Returns UniRenderLayerRegistration: Registration handle..
UniScreenOverlayRender::register(Widget, UIContext)
register(Widget, UIContext)
Registers a root widget with an explicit UIContext as a screen overlay.
| Parameter | Type | Description |
|---|---|---|
root |
Widget |
Root widget to render. |
context |
UIContext |
UIContext to bind. |
Returns UniRenderLayerRegistration: Registration handle..